Active Learning

Active Learning classrooms are designed to facilitate research-based teaching approaches in which a portion of lecture is replaced with activities for students to solve problems, collaboratively analyze course material, and reflect and get feedback on their level of understanding.

Anteater Learning Pavilion - Active Learning

Division of Teaching Excellence & Innovation

Seating

  • 60 seats
  • Mobile tablet-arm chairs on casters for flexible seating arrangements
  • Flat floor

Lectern

  • Windows computer
    OIT - SmartClassroom Software
  • Laptop A/V inputs (VGA, HDMI)
  • Extron touch-panel controller
  • Blu-ray player
  • External XLR microphone input
  • Auxiliary A/V inputs (RCA)
  • USB microphone

Presentation

  • Data projector
    16:10 format 1920x1200 WUXGA image
  • One electric projection screen (10' wide)
  • No overhead transparency projector in this room

Writing Boards

  • Whiteboards on two walls

iClicker

Base Station Frequency

BA

Entry / Exit

  • One interior & one exterior door (exit only)
  • Key card access

Special

  • Document camera
  • Gooseneck microphone
  • Windows with shades
  • XLR line level output (for recording)
  • No overhead transparency projector

Resources

Maintenance

This classroom's equipment was last refreshed in Summer 2017

Classrooms are refreshed on a five-year cycle based on campus feedback, maintenance needs, and evolving best practices

Feedback & Refresh Cycle


Classroom Technology is supported by eTech

Help

For urgent help during class, use the installed help phone to reach Classroom Technologies at (949) 824-5128

Floor Plans

SST 220B - Layout
Social Science Tower - Second floor

Photos

Building Info